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Daisy Ridley - Cleaner

2024 work - Dimension Studio - Daisy Ridley digi-double, for the 2025 film Cleaner.

https://dimensionstudio.co/work/cleaner-sky-original/

https://www.youtube.com/watch?v=4KIOLMv2ItI

Responsible for look development of both the head and body, and Unreal Engine implimentation. Touched most elements of the character, including sculpt, textures, shaders, lighting, and final rendering. Responsible for calibrating and processing of scan reference images, and matching lighting for look development.

Scan from VisualSkies.

Scan cleanup by Gonzalo Canepa and Pete Rabczuk.

Hair by Pete Rabczuk.

Clothing by Nick Campbell.

Path traced render

Raytraced render

Raytraced render - Alt lighting

MetaHuman sample animations used as test animation

Body without harness

Body with harness. Clothing is built for sim.

Skin closeup

Eye closeup